Ghost in the Shell / Ghost in the Shell
Mamoru Oshii
Japan, United Kingdom / 1995 / 87' 0''Screenings
Synopsis
In 2029, with the advancement of cybernetic technology, the human body can be augmented or even completely replaced with cybernetic parts. Another significant achievement is the cyberbrain, a mechanical casing for the human brain that allows access to the Internet and other networks. An often-mentioned term is 'ghost', referring to the consciousness inhabiting the body, the 'shell'. These join the famous thriller which will intertwine the lives of the Major Motoko Kusanagi and a master hacker, known only as the Puppet Master, who robs humans of their memories.
Legendary Japanese filmmaker Mamoru Oshii (1951) is a master at blending surreal imagery with philosophic uncertainty. His films are sparse, and visually arresting, both ambiguous and certain all at once. His films Patlabor (1989), Angel’s Egg (1985) and Ghost in the Shell pose questions about life which, in the new-found digital age, we are only now finding answers for. The cult anime classic Ghost in the Shell, a dystopian vision of the fusion of human and machine, inspired many artists, as well as The Matrix.
Director
Mamoru Oshii
Production
Production I.G; Bandai Visual; Manga Entertainment
Screenplay
Kazunori Itō, prema / based on: Masamune Shirow: Ghost in the Shell
Music
Kenji Kawai
Editing
Shūichi Kakesu, Shigeyuki Yamamori
categories
Ghost in the Shell